package net;
import java.net.Socket;

public class GameClient implements Runnable{
	Socket client;
	public Thread clientThread;
	
	public GameClient(String ip){
		try {
			client = new Socket(ip, 9999);
		} catch (Exception e) {
			e.printStackTrace();
		}
		clientThread = new Thread(this);
		clientThread.start();
	}

	public void run() {
		
	}

}
